Creating Darren

July 6, 2017

Creating Darren

One of the neatest parts about writing (for me, anyway) is creating people.  Maybe I take it too far, but I like to have elaborate backstories for everyone.  (For example: a character with a small part in “Web of Deception” has fifteen pages of notes on his family life, origin, habits, and history of how he rose to sit on the Myra’neen council!)  To give you some idea of how I create characters, I’ll give a simpler example:

Darren Blake is a member of the Grenadan Guards.  His parents own an inn in a small town two days’ travel from the capital.  His family consists of his father, mother, himself, and a set of twin brothers.  As toddlers, his brothers loved making muddy messes and rejected clean water.  Since his mother didn’t like mud in her inn, she would solicit Darren’s help in corralling and washing the twins every evening in the stable.  Darren hated this so much that when he left to join Guard service, he vowed he’d never wash a kid again.

Fast forward a few years.  Now Darren is a junior grade junior officer in the Guard ranks.  He is stationed at the underwater mining colony of Brantley Station.  He is low enough in rank to be unable to contest being placed “in charge” of Ethan when the pirate child is held in Guard custody until the council meeting.  Even though at first Darren appears just as callous as the majority of the Guards, his real character emerges as he realizes that Ethan is just as innocent as his own brothers.  Then Darren becomes Ethan’s guide, friend, and advocate.

I needed a character to bring the human side of the Grenadans into light.  This character needed to connect with Ethan despite being part of the Grenadan Guards.  In the long-term storyline, a positive connection early on was needed so that Ethan could reflect on at least one Grenadan as being good instead of evil.  As most of them, due to their militaristic viewpoint and cold, logical mindset, see orphans as weak links (unimportant, less than human) and are not in the least kind to Ethan.  In creating Darren, I had to take into account the lifestyles and culture of the Grenadans I’d created.  Darren would be, like all people, a product of his environment.

Darren appears only in the last half of Pirate Child and in the first chapter of Little Thief.  His character was also created to be temporary.  He is in Ethan’s life for less than two months.  Although his time spent is small, his impact on the way Ethan views the station is large.  This part of fiction is just as in real life.  Sometimes our connections with others may be very small (a nurse in an ER, a man on a bus, someone we stand in line with at a park, or a passing stranger who smiles at us when we are sad) but we remember them forever.

Be sure to check out Ethan’s story in the Brantley Station Saga and keep your eyes open for one short-term character named Darren Blake.  Ethan remembers him forever.

Thanks for reading!

Type at you next time…

~Nancy Tart

 

World Builder

June 3, 2017

World Builder

I love creating alternate fantasy worlds.  I like to make them believable but fascinating.  Here’s a little step into how I build them:

In Web of Deception, the world of the Four Kingdoms is vibrant with culture and history.  I research elements I want, design histories that incorporate geography, climatic or geographic racial differences, climactic events, and culture clashes including the resulting epidemics, interracial blending, or wars that would have been.  To me, when I read Swavarian, I see the history of the people that made them who they are.

Sometimes I love the world so much that I create alternate stories within it.  For instance: the sharply contrasting cultures within the post-apocalyptic Earth world in the Realm of Earth series began with Grenadan stories focusing on the clashes between the militaristic tribe of Grenada with its central hub cities and primitive outskirt cities and the neighboring pacifist tribe of Camela in Source of Strength, Bold Worlds, and The Truth.  This precariously perched world with one central militaristic tribe whose Guards enforce law and order in most of the ten tribes shows up again in the Brantley Station Saga with the wealthier, more technological Qualizidians dealing with the political requirement of allowing Guards in their underwater mining colony.

All Greek?  No.  All part of the Realm of Earth!

That’s the way I explore other cultures in our real world.  I like to step into the shoes of different classes of people during whatever time and wiggle my toes around in them.  I like to picture their daily lives, struggles, imagine what their dreams would have been, and understand their culture without today’s lenses clouding my judgment.  It works for various cultures today too.  How does one understand another culture easily?

Imagine you are a mother in it.  What are your worries?  You love your children (love is universal); your hope is for them to have the best.  That I’ve found to be the easiest shoe for me to step into.  But you have to be able to drop your preconceived notions about what “best” is.  Here, in America, we have almost unlimited hopes and dreams.  An early Greek family living in a smaller polis would be hoping the rains didn’t wash away their crops and dreaming for a winter free of sickness.  They spent most of their day gathering food for the same day; as with most agrarian systems, they lived life connected to the seasons and their crops and animals.  Even if we are fortunate enough to have a garden today, we can find readily available food almost anywhere for a price; we live connected to our jobs which provide us money that translates into food, shelter, and clean water.  “Best” for them was survival.  Their “Best” is what we take for granted.

When I build my worlds, I’m pulling bits from a myriad of cultures I’ve studied and attempt to morph them together in a believable way.  Then I walk around in the shoes of the people I’ve created and pull their hopes, dreams, and feelings from what I would feel should their history be mine.  Hopefully, this process creates some realistic characters and believable worlds for your enjoyment!

Thanks for reading!

Type at you next time,

~Nancy Tart

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